![]() It was very poorly conceived and received you can buy a copy for about $2. In 1000 AC, the PCs visit Chicago and New York, in the adventure IM1: The Immortal Storm.īack at the tail end of 3E D&D, WotC put out the Dungeon Survival Guide that was, in essence, a spoiler for all the famous dungeons of prior D&D editions - something along the lines of this world guide, but done for famous dungeons instead of worlds. (The Urt world map is lifted straight from the geological map of the Jurassic period.) Specifically, Urt is the Jurassic past of "D&D Earth".The Wrath of the Immortals boxed set (which replaced the Gold Box rules) says that Mystara is in a different dimension from Earth-the Dimension of Myth.This is stated in the Black Box (Masters Rules), IIRC. But in the World of Urt, that map is true. In the World of Mystara, that map is a forgery. A later DRAGON magazine article said that map was a gnomish forgery.The boundaries of the countries of Urt are exactly as depicted on the Masters Set map.In the later Poor Wizards Almanacs, Mystara was made to be much smaller in diameter than Earth.Mystara is not a megalith, unless there are hollow megaliths too.This is stated in the Gold Box, which includes monster stats for Megaliths. Urt is a megalith-the largest known life-form in the Multiverse.The name "Mystara" came much later in the publication history, through a DRAGON magazine contest though since no satisfactory names were submitted by readers, D&D Bruce Heard invented the name.The name "Urt" never appears again in any Mystara product. The name "Urt" is from Mentzer's Gold Box (Immortal Rules), which, in the monster entry for "megalith", mentions in passing that the world is named "Urt".Mystara is basically the creation of D&D brand manager Bruce Heard.Urt is basically the creation of Frank Mentzer and Francois Froideval.The D&D Gazetteer could also include the D&D World of Urt. This would make the baseline Multiverse coherent and comprehensive, while recognizing that each DM's Multiverse is an alternate parallel Multiverse. Every DM might have an different placement. This would of course only be relevant to the "WotC timeline" of the D&D Multiverse. Perhaps there could be a placement in nearly every published world (except for worlds whose themes don't match with those adventures, such as Dark Sun). The D&D gazetteer could also officially place all of the generic adventures which have ever been published. A world composed of all the generic DUNGEON magazine adventure locales.(The third film, the direct-to-DVD Book of Vile Darkness, is, according to this blurb, set in the Kingdoms of Karkoth in the D&D World of Nerath.).Arneson (who did promotional work for the film) says ( here) that in his home campaign, Izmer is located in the same world of Blackmoor(!) The Empire of Izmer, the setting for the first two D&D movies, such as they are.The world of Dragon Strike, those VCR-based D&D games.The world of the D&D Endless Quest gamebooks.The Dream Lands of Smslyvch (from the Hebrew BECMI adventures).Kolhapur (an Asian Indian-style one-off locale from 2e Star of Kolhapur).Land of Arir (an Arabian-style one-off locale from 1e Day of Al'Akbar).Desert of Desolation (exists in Faerun and Nerath and Mystara-the Ylaruam gazetteer suggested its placement there.).Karawenn (the setting of the First Quest novels for AD&D2e).Ghyr (the tie-in setting of the AD&D Action Figures) The map of Ghyr is attached to the end of the previous post. ![]() The Desert of Desolation exists in three D&D worlds. The D&D Gazetteer might as well include these places too, since they exist somewhere in the D&D Multiverse. The map of the Kingdom of Ghyr mini-setting is attached below. Other Oerth maps here, including the 3e Chainmail map of northwestern Oerik: A fourth version of Blackmoor exists: the First Fantasy Campaign version of Blackmoor is attached to the Wilderlands of High Fantasy world map from Judges Guild.) In Gygax's original home campaign, Arneson's Blackmoor was geographically originally part of the Flanaess, but for the published Greyhawk map, TSR kept only the name of "Blackmoor" as a region, but reconceived it so that it was no longer tied to Arneson's version, except that it still as the Egg of Coot, and still has a city named "Blackmoor". The Zeitgeist Blackmoor was slated to have its own world map, but Arneson died before the world map was published, as far as I know. Blackmoor (which exists in the ancient past of Mystara, on the continent of Skothar, but also exists as a separate campaign setting published by Zeitgeist Games, who had a license from WotC.
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