Once Get Excited! triggers, Jinx unlocks her clean-up potential, quickly repositioning to avoid threats and mowing down stragglers trying to run away. In the heat of battle, using her rocket launcher and Zap! from a distance helps whittle down enemies until she scores a kill, while Flame Chompers! create zones that opposing champs would do well to avoid. Jinx's range and damage remain potent throughout the game, making her ideal in a composition built around long-range poke. Lacking reliable peel or protection for herself, though, she relies on her positioning and her teammates to keep her alive while she sends her enemies screaming. Jinx begins to dish out the damage once teamfights break out. Whether KO-ing a low-health enemy team during an early-level Baron fight from across the map or nailing a retreating foe for the last-second kill, there's nothing a well-placed Super Mega Death Rocket! can't do. Jinx's ultimate is a global execute that picks up speed as it hurtles towards an unsuspecting victim's facial area. One thing, though, that remains to be said: there's almost never a time when a Super Mega Death Rocket! isn't just about the best possible answer to any problem. Keeping her opponents on their heels, or making it impossible for them to pressure her, helps ensure she makes it to the mid- and late-game stages where her tremendous potential truly shines. Clearing waves through liberal use of her rocket launcher's area-of-effect attacks, Jinx brings constant lane pressure. Flame Chompers! briefly snares encroaching junglers, a well-timed Zap! discourages pursuit and careful management of objectives provide a massive speed boost thanks to Get Excited! triggering when a tower falls.Īnd towers will fall. One of the most important facets to playing Jinx is harnessing the power of Switcheroo! to safely harass her enemies from a distance with her rocket launcher before unleashing a hail of minigun pain when the moment calls.ĭespite her lack of built-in escapes, Jinx stores a few maneuvers inside her hyperactive brain that help her avoid ganks. Her assortment of arms wreaks a ton of havoc, enabling her to deal brutal bouts of damage at the expense of mobility. Jinx is a versatile marksman armed with an arsenal of eclectic weapons. And right before I do, I promise you: I'm gonna wipe that stupid grin off her face. I'm gonna put her away for a long, long time. ![]() She's enjoying the time of her life, and she doesn't care who gets hurt. Ask her why she's doing it, and she'll give you a million different reasons. The worst part is: none of it makes any sense. They might as well call it the City of Crime. I can't stand her.Įverything changed the day she arrived in town. This scrawny pain in the neck shows up one day, firing heavy guns in the air. No one knows who she is, or where she came from. They call this place the City of Progress - or they did until she showed up.
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